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Part of the Learning Flow: Modeling in Blender

Hard Surface Sculpting and Retopology

Difficulty: about 10 hours


Course Summary

Sculpting is fantastic for creating organic shapes, but it can also be used to create interestingly curved, hard surface forms thanks to dynamic topology. In this course you'll learn the full workflow behind making natural looking, hard surface models by creating a plasma rifle. The first half covers the sculpting process and the second half covers the retopology workflow. By the end you will not only have an awesome sci-fi weapon, you'll also be armed with tools and techniques that can be applied to almost any sculpting project.