Blaster313

This is an exercise submission on the exercise Model a First Person Weapon

Rules of the Exercise

  • 1
    Weapon model must appear functional
  • 2
    Model must be less than 15,000 triangles
  • 3
    Model must have an artifact-free normal map that includes beveled edges and additional details

This Exercise Submission has passed!

Exercises are a great way to test what you've learned given certain restraints, while getting feedback from your peers. Plus, they're a lot of fun!

There were so many times when I felt myself so stupid. Nevertheless I have learned alot. This is actually my third gun. Previous I have deleted with anger ).

  • m
    mrsapog

    jlampel Thanks! The biggest issue I had in the corner where vertex is connected with 5 edges pointing inside and outside. There is no way I could tweak cage perfectly so I left artifact in the most unnoticeble face.
    You have done realy great and professional course, Jonathan! I look forward to see a new exercise.

  • Large
    Jonathan Lampel

    This design is sick! I really like it :) The normals look inverted, but I think that's just Sketchfab interpreting it as DirectX instead of OpenGL. I hope to see this textured in the next exercise coming up!

  • m
    mrsapog

    Thank you all guys. I appreciate your support!

  • Large
    Forrest Harless

    Looks good!

  • Large
    Yves Perera

    Cool design.

  • m
    mrsapog

    tbrbn Hi! No. I want to use this place as the energy generator.

  • Large
    Thibaut Bourbon

    I like the design! Is there a plan to fill the empty volume above the grip?

Your was successfully !