Learning Flow: Introduction to Unity

Get started with Unity by learning the fundamentals of the interface, animations, UI, 2D and 3D game development, animation and much more. 

about 21 hours to complete

Getting Started

Learn how to use Unity by going through the interface, understanding what Game Objects are and the general navigation of the Unity editor.  

  • Unity Basics: Introduction for Beginners

    Unity Basics: Introduction for Beginners

  • Fundamentals of the Unity Interface

    Fundamentals of the Unity Interface

  • Fundamentals of Materials and Textures

    Fundamentals of Materials and Textures

  • Fundamentals of Lighting

    Fundamentals of Lighting

Building Games

Learn how to use Unity's built in components to learn how to build 2D and 3d games complete with physics, navigation, terrain generation, particle systems and more.  

  • Fundamentals of Physics

    Fundamentals of Physics

  • Fundamentals of Pathfinding

    Fundamentals of Pathfinding

  • Fundamentals of Mecanim Animation

    Fundamentals of Mecanim Animation

  • Fundamentals of Rigged Animations

    Fundamentals of Rigged Animations

  • Fundamentals of Terrain Generation

    Fundamentals of Terrain Generation

  • Fundamentals of Tree Creation

    Fundamentals of Tree Creation

  • Fundamentals of Particle Systems

    Fundamentals of Particle Systems

  • Fundamentals of UI Design

    Fundamentals of UI Design

  • Fundamentals of 2D Development

    Fundamentals of 2D Development

  • Fundamentals of Image Effects

    Fundamentals of Image Effects

  • Fundamentals of Game Publishing

    Fundamentals of Game Publishing

  • C# Bootcamp for Unity

    C# Bootcamp for Unity

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