Learning Flow: Modeling in Blender

Learn the ins and outs of Blender's mesh modeling and sculpting tools, starting with the fundamentals and working your way through to advanced techniques and workflows.

4 days to complete

Modeling I

Expand your basic modeling skills into the intermediate level. Learn important concepts of building 3D objects like retopology, sculpting, and modifiers.

  • Modeling with Modifiers

    Modeling with Modifiers

  • Fundamentals of Digital Sculpting

    Fundamentals of Digital Sculpting

  • Introduction to Retopology

    Introduction to Retopology

  • Introduction to Hard Surface Modeling

    Introduction to Hard Surface Modeling

Modeling II

Push your modeling skills even further with these intermediate courses that refine your sculpting, retopology, and modifier use while introducing your to character building.

  • Creating a Wall of Mailboxes

    Creating a Wall of Mailboxes

  • Modeling and Animating a Sci-Fi Hatch

    Modeling and Animating a Sci-Fi Hatch

  • Creating a Jellyfish

    Creating a Jellyfish

  • Sculpting the Wrangler

    Sculpting the Wrangler

  • Introduction to Character Modeling

    Introduction to Character Modeling

  • Normal Map Modeling for Games

    Normal Map Modeling for Games

Modeling III

Ready for a rewarding challenge? These courses will teach you advanced modeling techniques that you can use to build anything!

  • Modeling a Post Apocalyptic Vehicle

    Modeling a Post Apocalyptic Vehicle

  • Hard Surface Sculpting and Retopology

    Hard Surface Sculpting and Retopology

  • Modeling a Sci-Fi Helmet

    Modeling a Sci-Fi Helmet

  • Creature Modeling for Production

    Creature Modeling for Production

  • Modeling a Motorcycle

    Modeling a Motorcycle

  • Art of Sculpting

    Art of Sculpting

  • Modeling Realistic Characters with Blender

    Modeling Realistic Characters with Blender

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