Blocking the Main Body
- Software: Blender 2.78
Beautiful, Functional, and Efficient
To build a first person shooter, we’re going to need some guns.
In this course, I’ll be taking you through how to build a first person pistol from scratch, including high poly modeling, low poly modeling, normal map baking, and all the way to exporting.
There are a lot of tricks to modeling specifically for first person, so what may make for a technically realistic gun or even a good third person gun is not going to cut it here. It’s an advanced topic so a basic knowledge of how to model is expected before taking this course. This allows us to dive a bit deeper into the theory behind what we’re doing, so you can apply these skills to any first person design.
Trailer music by CDK
How would you get the schematics set as they are? Both centered for blender and sized/set perfectly to each other, I can only see being able to do that in illustrator.
Unwrap again after modifying low poly mesh?
Hello, thanks for tutorial. I was wondering if there is another option or place to watch it at lower resolution since my ISP connection is 2Mbps and at 1080p it lags a lot, thank you
Can you let me know the artist & track title of the music used in the trailer? I quite like it :) Thanks.
How do i add the concept art into the background? Every time i does it it says its in the background images tab, but doesnt show up.
Where i can download the image of the tutorial?
how do i create the single vertex to start