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Lampel on Texturing FPS Assets in Substance, Demo, AMALive Stream Host: Jonathan Lampel
Blender, Substance, and stuff that goes boom.
Tune in to watch Kent Trammell and Jonathan Lampel talk about how the weapons for CG Cookie's upcoming first person shooter game were textured, and the course that came out of it.
If you have any questions for Jonathan about the FPS project, using Substance Painter with Blender, or if you want a critique on a weapon you're building, please post it to this community thread: