back Lampel on Texturing FPS Assets in Substance, Demo, AMA

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  • Software: Blender 2.79
  • Difficulty:

Blender, Substance, and stuff that goes boom. 

Tune in to watch Kent Trammell and Jonathan Lampel talk about how the weapons for CG Cookie's upcoming first person shooter game were textured, and the course that came out of it. 

If you have any questions for Jonathan about the FPS project, using Substance Painter with Blender, or if you want a critique on a weapon you're building, please post it to this community thread:

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Hi there, I’m a 3D artist and designer for the CG Cookie crew. Outside the studio I’m a big fan of hiking, reading, watching movies, writing, and consuming excessive amounts of tea.
Previously Recorded December 12th, 2017

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