Displacement in Substance Designer
I just downloaded the free trial of Substance Designer and am now playing around with it. There is something that I find frustrating about it, however. If I put a grayscale image into the height map output node, it ignores it, even when I right click and choose "View outputs in 3D View". It works if I convert it to a normal map and plug it into the normal output node, but I want a displacement map, not a normal map. How do I fix this?