Large
Jonathan Gonzalez

Unity Live Critiques: Submit your Unity games and projects!

In the similar vein as the Blender live critiques, I will be doing the Unity live critiques. This can include any kind of unique Unity project you're working on. Ideally this will be a small game project that has plenty to discuss but I am open to Unity projects of all kind. If you'd like to get a live critique of how to improve your project from improving performance, to making it look better and feel better from a gameplay perspective then submit your project. 

The submission process will be open to Citizen Pro members and depending on how many are submitted will determine how many can be critiqued within one livestream. 

Instructions for Submission:

NOTE: While all Citizen members have access to watch these live critique sessions, only Citizen Pro Submissions are eligible for critique. And you must be an active PRO member during the time of the stream too ;)

1. Provide a Unity package of your project and/or a Web GL build if submitting a game

2. Include a brief description of the project and what you are aiming to accomplish with it

3. If you have questions you want answered or have specific things you'd like to see critiqued please provide a list of those questions. 


Any questions or comments on this submission process let me know. This will be an open ended thread for all submissions for Unity live streams. 

  • Large
    Matthew Fricker

    I would love to submit my game project to this but unfortunately I am only just beginning to start the unity side of it this week after a lot of Blender modelling over the past couple of years. If you re-do this a few months down the line then I will hopefully have  a playable demo of it for you to critique :) 

  • Large
    Jonathan Gonzalez

    Sure thing, this will be open ended so it'll be available at all times. When enough submissions are added I can then start live streams for them. 

    • s
      silentheart00 Large

      I know you said Unity, but could it be expanded to Unreal projects, too?  I don't know how much performance improvements and the like would be able to transfer over, but I'm just wondering if that's alright.  If not, then that's fine, too.

  • s
    silentheart00 Large

    I know you said Unity, but could it be expanded to Unreal projects, too?  I don't know how much performance improvements and the like would be able to transfer over, but I'm just wondering if that's alright.  If not, then that's fine, too.

  • Large
    Jonathan Gonzalez

    I would be open to it, but it would be more for general advice on the game itself. Since I'm not an experienced Unreal user I couldn't go into detail. I do like the idea of game critiques in general so it would be a fun topic to explore. With Unity projects I could go in much deeper but it's not to say that general advice can't be in depth either so it should be fine. 

  • Large
    Matthew Fricker

    Just to update you, I spent last week getting to grips with Unity and an addon called Adventure creator. I have a very basic version of one of my game scenes done, and I am about tor start it again with what I learnt to make the whole scene properly. I expect this to take atleast a month, if not longer, but when I am done, I believe it will be at the level where a critique would be really great as I will then be going on to create all the other scenes from the game :) . 

  • Large
    Jonathan Gonzalez

    Great, I've never used Adventure Creator before I am familiar with the asset. Would be curious to see what you create with it. 

  • Large
    Matthew Fricker

    Thankyou :) , I will keep you updated in here and am hoping to get a WIP thread for the game started in the coming months once there is enough to show. 

  • Large
    Bartosz Piłat

    Quick project for my parents. They like match3 games but they hate ads :D I like to think about it as "done" but it needs serious polish.

    I want to upgrade this game so I need general critique like what's good and what's bad.

    Link: http://www.kongregate.com/games/Miruku/jelly-match

    • Large
      Jonathan Gonzalez Large

      Ah thanks, I can look into adding this into a live stream soon. Not sure how much I can critique but it could be fun to talk about it and also give others insight. Thanks for posting a link to your game. When I have a live stream ready for critiques I'll let you know. 

  • Large
    Jonathan Gonzalez Large

    Ah thanks, I can look into adding this into a live stream soon. Not sure how much I can critique but it could be fun to talk about it and also give others insight. Thanks for posting a link to your game. When I have a live stream ready for critiques I'll let you know. 

  • Large
    Matthew Fricker

    If it's any help, I would like to think that my demo level will be finished up in the next 4 to 6 weeks Large jgonzalez 

  • Large
    Jonathan Gonzalez

    Awesome, if you need any guidance or get stuck on anything let me know. 

    • Large
      Matthew Fricker Large

      Thankyou kindly Jonathan :) 

      I am currently rendering out animations in Blender before I implement them into unity. 

      Ill give you a shout if (and probably when) I get stuck.

  • Large
    Matthew Fricker Large

    Thankyou kindly Jonathan :) 

    I am currently rendering out animations in Blender before I implement them into unity. 

    Ill give you a shout if (and probably when) I get stuck.

  • m
    matt joy

    how to got stuck on render took ages 

    how to fix the my logo called kick-ASS movie logo

  • Large
    Jonathan Gonzalez m

    I'm not sure what this has to do with Unity game projects. 

  • Large
    Jonathan Gonzalez

    Thanks, I replied to your other thread regarding the issue. Lets try to keep this thread for submissions of projects to keep things organized. 

Your was successfully !