Bump map VS normal map
So I was able to make a fabric texture for a piece of clothing, but right now it stands as its normal texture and a bump texture I was able to make with the Blender internal render engine. (Man that was a blast to the past!)
So I am a bit confused on the terminology of what is a bump map exactly. I know it plugs into the displacement field of an object but compared to a normal map what it is? Simple question really, been using blender so long no one talks about the anatomy of bump maps. I just followed a tutorial along to make some fabric texture.