This is the first project I did after the mesh modeling bootcamp, feedback would be appreciated!
baukepost Looking forward to see what comes of the feedback you get! :)
n3b I will wait a couple of days for some more critique (I also have a thread in the community about some issues: https://cgcookie.com/t/1110-a-few-modeling-issues) and then I will try to apply the feedback!
n3b Thank you for your critique, I appreciate it!
This looks good! I think one of my critiques would be that the mouth area is a little too flat. I think the frowny mouth faces forward a bit too much. Also I believe that the helmets I've searched up here have a little more defined "cheek bones" if you know what I mean. Other than that the overall shape looks good! And the topology is great!