There was a job offer I was given by a potential client to create a visualization of a leather handbag, and I didn't have anything of the sort within my portfolio so bring upfront. So, in order to show the client what I could do, I decided to embark on my first bag, utilizing Blender for modeling, rendering, and uv unwrapping, and then brought the bag into Substance Painter to create the texture maps for the leather and bronze ring.
As usual, I'm always wanting to hear anyone's opinions or thoughts on my work. Please destroy me and my pride, artist to artist!
- Status: Final