back Lolita Shoes

My first real attempt at modelling shoes...ok so they still need a little work, and I had to go back and fix the normals for the stitching. I had exported the normals as Direct X instead of Open GL so they flipped.

Why are shoes so hard to model? I don't know how many versions of these I trashed before coming up with a vaguely pleasing shape, and even now they're not perfect...

Modeled in Blender , textures Substance Painter, materials Blender.

P.S. I do sell these shoes on CG Trader: https://www.cgtrader.com/3d-models/character/clothing/female-fashion-shoes

  • Status: Work in Progress
  • Large
    Brandon Ruffin

    starry You're welcome! Well, whenever I do, I'll definitely send them your way! I love how shiny these are shoes are, I'm pretty jealous lol

  • Large
    Sara (Starry)

    bruffin776 Thanks so much! I'm glad you like them. I'd be really interested to see yours whenever you make some.

  • Large
    Brandon Ruffin

    Despite what you think, they look very well done! I haven't even done shoes yet, so I think you're on the right track.

  • Large
    Stephen Macdonald

    I am very impressed.

  • Large
    Leo Pessoa

    Wonderful! Sara attacks again!

  • Large
    David Frazier

    I love 'em!

  • Large
    Sara (Starry)

    sshiennar Thanks! Little owl is still a work in progress - but he's almost finished, new images of him coming soon!

  • Katerina Novakova

    I think they look great. What makes them really stand out for me is the details - I love how the stitching is slightly imperfect, just like it would be on a real shoe. My second favorite piece in your portfolio (the first place stolen by the cute little owl, I'm afraid).